Kundun Mephis

Kundun Mephis
In the year 1022 of Mu, a great sage infiltrated the 'Doppelgänger Fortress' and made contact with the doppelgängers, aiming to stop the evil Kundun. After studying them, the sage gained the power to create doppelgängers using items linked to Kundun and Lemuria. He created doppelgängers of these powerful figures, who not only resembled the originals but also shared their memories and abilities. Under the sage’s guidance, their skills as white wizards and their good hearts were nurtured. When the time came, the sage sent them on a mission to defeat their evil counterparts and save the Mu continent.
Characteristics
The White Wizard is a mage with attributes opposite to those of the Dark Wizard, using a staff and a magic book as weapons, and casting bright magic skills powered by 'light energy.' Although the White Wizard has low defense, they possess high magic attack power, and their magical prowess can be further enhanced with energy stats. In a master-disciple relationship with Lemuria, when they form a party together, a 'bond buff' is activated, strengthening their magic skills and resulting in high damage output.
Points Per Level: 5
Strength: 19
Agility: 19
Stamina: 15
Energy: 30
HP:70
+2 HP per Character Level
+2 HP per Stamina Point
Mana:70
+2 Mana per Character Level
+2 Mana per Energy Point
Kundun Mephis - Lemuria - Dark Knight
Magus Magic Flare Set
2 Set Effect
Increases Double Damage Rate +20%
3 Set Effect
Increases Defense +60
4 Set Effect
Increases Skill Damage +30
Increases Critical Damage +20
Increases Excellent Damage +20
Increases Critical Damage Rate +15%
Increases Excellent Damage Rate +15%
Baldur Magic Flare Set
2 Set Effect
Increases Wizardry Damage +15%
3 Set Effect
Increases Double Damage Rate +10%
4 Set Effect
Increases Energy +30
Increases Max Life +50
Increases Critical Damage Rate +15%
Increases Excellent Damage Rate +15%
Increases Ignore Enemy's Defense +5%
Heimdall's Glimmer Set
2 Set Effect
Increases Max Life +30
3 Set Effect
Increases Skill Damage +25
4 Set Effect
Increases Defense +20
5 Set Effect
Increases Double Damage Rate +10%
Increases Critical Damage Rate +10%
Increases Excellent Damage Rate +10%
Increases Critical Damage +10
Increases Excellent Damage +10
Minerva's Light Ray Set
2 Set Effect
Increases Max Life +50
3 Set Effect
Increases Defense +40
4 Set Effect
Increases Double Damage Rate +15%
5 Set Effect
Increases Critical Damage Rate +15%
Increases Excellent Damage Rate +15%
Increases Critical Damage +20
Increases Excellent Damage +20
Ignore Enemy's Defense +5%
Twilight Bloodangel White Wizard Set
2 Set Effect
Increases Skill Damage +25
Increases Energy +50
3 Set Effect
Increases Double Damage Rate +10%
Increases Wizardry Damage +50
4 Set Effect
Increases Critical Damage Rate +15%
Increases Excellent Damage Rate +15%
Increases Ignore Enemy's Defense +5%
Increases All Stats +10
Increases Base Defense +20
Increases Critical Damage +30
Increases Excellent Damage +30
Darkangel White Wizard Set
2 Set Effect
Increases Skill Damage +40
Increases Energy +70
3 Set Effect
Increases Double Damage Rate +15%
Increases Wizardry Damage +75
4 Set Effect
Increases Critical Damage Rate +18%
Increases Excellent Damage Rate +18%
Increases Ignore Enemy's Defense +7%
Increases All Stats +15
Increases Base Defense +40
Increases Critical Damage +35
Increases Excellent Damage +50
Light Holyangel White Wizard Set
2 Set Effect
Increases Skill Damage +50
Increases Energy +90
3 Set Effect
Increases Double Damage Rate +18%
Increases Wizardry Damage +100
4 Set Effect
Increases Critical Damage Rate +20%
Increases Excellent Damage Rate +20%
Increases Ignore Enemy's Defense +9%
Increases All Stats +20
Increases Base Defense +60
Increases Critical Damage +40
Increases Excellent Damage +70
Awakening Soul White Wizard Set
2 Set Effect
Increases Skill Damage +55
Increases Energy +100
3 Set Effect
Increases Double Damage Rate +18%
Increases Wizardry Mastery +48
4 Set Effect
Increases Critical Damage Mastery +32
Increases Excellent Damage Mastery +38
Increases Ignore Enemy's Defense +9%
Increases All Stats +25
Increases Base Defense Mastery +48
Increases Critical Damage Rate +20%
Increases Excellent Damage Rate +20%
Increases Triple Damage Rate +2%
Frosty Blue Eye White Wizard Set
2 Set Effect
Increases Skill Damage Mastery +19
Increases Energy Mastery +31
3 Set Effect
Increases Double Damage Rate +18%
Increases Wizardry Mastery +65
4 Set Effect
Increases Critical Damage Mastery +45
Increases Excellent Damage Mastery +53
Increases Ignore Enemy's Defense +9%
Increases All Stats Mastery +12
Increases Base Defense Mastery +58
Increases Critical Damage Rate +20%
Increases Excellent Damage Rate +20%
Increases Triple Damage Rate +4%
Increases Maximum Life Mastery +129
Fleet Silver Heart White Wizard Set
2 Set Effect
Increases Skill Damage Mastery +26
Increases Energy Mastery +52
3 Set Effect
Increases Double Damage Rate +18%
Increases Wizardry Mastery +77
4 Set Effect
Increases Critical Damage Mastery +73
Increases Excellent Damage Mastery +81
Increases Ignore Enemy's Defense +9%
Increases All Stats Mastery +16
Increases Base Defense Mastery +76
Increases Critical Damage Rate +20%
Increases Excellent Damage Rate +20%
Increases Triple Damage Rate +6%
Increases Maximum Life Mastery +195
Increases Damage Decrease Mastery +33
Roaring Manticore White Wizard Set
2 Set Effect
Increases Skill Damage Mastery +33
Increases Energy Mastery +67
3 Set Effect
Increases Double Damage Rate +18%
Increases Wizardry Mastery +92
4 Set Effect
Increases Critical Damage Mastery +102
Increases Excellent Damage Mastery +111
Increases Ignore Enemy's Defense +9%
Increases All Stats Mastery +19
Increases Base Defense Mastery +98
Increases Critical Damage Rate +20%
Increases Excellent Damage Rate +20%
Increases Triple Damage Rate +8%
Increases Maximum Life Mastery +254
Increases Damage Decrease Mastery +44
Heavenly Brilliant White Wizard Set
2 Set Effect
Increases Skill Damage Mastery +46
Increases Energy Mastery +92
3 Set Effect
Increases Double Damage Rate +18%
Increases Wizardry Mastery +131
4 Set Effect
Increases Critical Damage Mastery +152
Increases Excellent Damage Mastery +166
Increases Ignore Enemy's Defense +9%
Increases All Stats Mastery +28
Increases Base Defense Mastery +162
Increases Critical Damage Rate +20%
Increases Excellent Damage Rate +20%
Increases Triple Damage Rate +10%
Increases Maximum Life Mastery +402
Increases Damage Decrease Mastery +75
Red Flame Apocalypse White Wizard Set
2 Set Effect
Mastery Skill Attack Power Increase +54
Mastery Energy Increase +109
3 Set Effect
Double Damage Rate +18%
Mastery Wizardry Damage Increase +148
4 Set Effect
Mastery Critical Damage Increase +186
Mastery Excellent Damage Increase +202
Ignore Enemy's Defense +9%
Mastery All Stats Increase +32
Mastery Base Defense Increase +197
Increases Critical Damage Rate +20%
Increases Excellent Damage Rate +20%
Triple Damage Rate Increase +12%
Mastery Maximum Life Increase +490
Mastery Damage Reduction +91
Increase Mastery Enhanced Skill Damage +44
Primordial Lightning White Wizard Set
2 Set Effect
Mastery Skill Attack Power Increase +65
Mastery Energy Increase +130
3 Set Effect
Double Damage Rate +18%
Mastery Wizardry Damage Increase +176
4 Set Effect
Mastery Critical Damage Increase +230
Mastery Excellent Damage Increase +250
Ignore Enemy's Defense +9%
Mastery All Stats Increase +38
Mastery Base Defense Increase +253
Increases Critical Damage Rate +20%
Increases Excellent Damage Rate +20%
Triple Damage Rate Increase +14%
Mastery Maximum Life Increase +631
Mastery Damage Reduction +117
Increase Mastery Enhanced Skill Damage +51
Small Axe

Hand Axe

Elven Axe

Crescent Axe

Crystal Morning Star

Basic Magic Book

Element Magic Book

Attribute Magic Book

Shining Feather Magic Book

Bloodangel Magic Book

Wise Magic Book

Legendary Magic Book

Darkangel Magic Book

Holyangel Magic Book

Soul Magic Book

Blue Eye Magic Book

Silver Heart Magic Book

Manticore Magic Book

Brilliant Magic Book

Apocalypse Magic Book

Lightning Magic Book

Temple Guard Magic Book

Skull Staff

Angelic Staff

Serpent Staff

Thunder Staff

Gorgon Staff

Legendary Staff

Staff of Resurrection

Dragon Soul Staff

Chaos Lighting Staff

Staff of Destruction

Platina Staff

Staff of Kundun

Chromatic Staff

Imperial Staff

Grand Viper Staff

Miracle Staff

Spite Staff

Bloodangel Staff

Darkangel Staff

Holyangel Staff

Blessed Divine Arch Staff

Divine Staff of Archangel

Soul Staff

Blue Eye Staff

Silver Heart Staff

Manticore Staff

Brilliant Staff

Apocalypse Staff

Lightning Staff

Temple Guard Staff

Short Sword

Kris

Blade

Crystal Sword

Pure White Cloak

Required Level: 150
Cloak of Innocence

Required Level: 290
Wings of Magic

Required Level: 290
Cloak of Splendor

Required Level: 400
Cloak of Radiance

Required Level: 800
Movie Cloak

Required Level: 1200
Wings of Conqueror

Required Level: 400
Wings of Angel & Devil

Required Level: 350
Wings of Authority

Required Level: 750
Lightning
acquiredA streak of lighting which deals damage and has a chance to knockback the target.
Teleport
acquiredHide your body for a while and move it to another location.
Ice
acquiredDeal damage to the target with an ice attack which also has a chance to slow the target's movement speed.
Twister
acquiredSend out a Twister towards the target area which deals damage to multiple enemies in its path.
Power Wave
acquiredSends out an electrical wave that causes damage to the target.
Aqua Beam
acquiredDeal water damage to enemies in a straight line of the targeted direction.
Cometfall
acquiredCalls down light from the sky to the selected target and enemies near it to deal damage.
Teleport Ally
acquiredForcibly bring an ally that is far away from you to your location.
Nova
acquiredDraw forth the light energy from the surroundings and explode it at once, dealing damage to multiple enemies near you. Deal more damage the longer you charge up.
Expansion of Wizardry
acquiredTemporarily increase min Magical DMG.
Magical Shot
defaultFires a projectile crafted from magic at the target, dealing damage.
Shining Bird
acquiredLaunches a huge bird of light created by light magic in a specified direction, dealing damage to multiple enemies within range.
Dragon Violent
acquiredCreates a dragon of light around the target, dealing damage to the target and nearby enemies.
Spear Storm
acquiredFires a spear of light in a wide area, centered on you and inflicts damage to a number of nearby enemies.
Reflection Barrier
acquiredCreates a reflective barrier on yourself or an ally target, with a 50% chance to block damage and return a certain amount to the enemy when receiving shock damage.
Earth Prison
masterDeal damage to the target and its nearby enemies. It has a chance to make the targets immobilized.
Illusion
masterMake a phantom copy of yourself to fight together. This phantom absorbs some of damage main body receives.
Archangel's will
weaponIt is a skill from Upgraded Archangel weapon.
Poison Storm
masterExplosion damage is applied to poisoned targets, and an option effect enhanced through the Blasting debuff.
Frozen Slayer
masterExplosion damage is applied to frozen targets, and an option effect enhanced through the Blasting debuff.
Bloodying Hit
masterExplosion damage is applied to bleeding targets, and the option effect enhanced through the Blasting debuff.
Plasma Storm
petShoot three consecutive lightning strikes to deal damage to the target and nearby enemies. Damaged targets have their armor's durability decreased.
Lance
defaultThrow a dagger at the target to deal damage.
Only becomes active for use in Castle Siege
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Skill Enhancement Passive Option
Maximum Life Increase
4th Stat Increase
Base Defense Increase
4th Wing / Cloak Defense Increase
Debuff Enhancement Passive Option
Increase Magic
Increase Fourth Stats
Increase Skill DMG
4th Wing / Cloak Enchantment
Extra Damage Nuke

After equipping the ability enhancement core, Nuke damage is added when using the enhancement skill (4th) or ability skill (5th).
Extra damage is applied when equipped on an ability enhancement core
Extra Damage Bolt

After equipping the ability enhancement core, Bolt damage is added when using the enhancement skill (4th) or ability skill (5th).
Extra damage is applied when equipped on an ability enhancement core
Extra Damage AoE

After equipping the ability enhancement core, AoE damage is added when using the enhancement skill (4th) or ability skill (5th).
Extra damage is applied when equipped on an ability enhancement core
Skill Spear Storm of Fire

When using the Spear Storm of Fire skill, the ability of Shining Bird skill is implemented and the 'Range Increase +1' effect is applied.
Skill Spear Storm of Fire

When using the Spear Storm of Fire skill, the ability of Shining Bird skill is implemented and the 'Range Increase +1' effect is applied.
Skill Spear Storm of Fire

When using the Spear Storm of Fire skill, the ability of Shining Bird skill is implemented and the 'Range Increase +1' effect is applied.
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