Skill Enhancement Tree Debuff Guide
Skill enhancement tree debuff option added
Skill enhancement tree debuff option configuration.
| Dark Wizard | Debuff 1 | Debuff 2 |
|---|---|---|
| Meteor Strike Enhanced | Shock | Bleeding |
| Meteor Storm Enhanced | Poisoning | Freezing |
| Evil Spirit Enhanced | Freezing | Poisoning |
| Dark Knight | Debuff 1 | Debuff 2 |
|---|---|---|
| Rageful Blow Enhanced | Poisoning | Freezing |
| Death Stab Enhanced | Bleeding | Freezing |
| Fire Blow Enhanced | Shock | Bleeding |
| Fairy Elf | Debuff 1 | Debuff 2 |
|---|---|---|
| Triple Shot Enhanced | Bleeding | Freezing |
| Multi Shot Enhanced | Shock | Poisoning |
| Focus Shot Enhanced | Poisoning | Bleeding |
| Dark Lord | Debuff 1 | Debuff 2 |
|---|---|---|
| Fire Burst Enhanced | Poisoning | Bleeding |
| Chaotic Diseier Enhanced | Bleeding | Freezing |
| Wind Soul Enhanced | Freezing | Shock |
| Summoner | Debuff 1 | Debuff 2 |
|---|---|---|
| Fire Beast Enhanced | Poisoning | Shock |
| Lightning Shock Enhanced | Bleeding | Freezing |
| Aqua Beast Enhanced | Freezing | Poisoning |
| Rage Fighter | Debuff 1 | Debuff 2 |
|---|---|---|
| Dragon Roar Enhanced | Poisoning | Freezing |
| Spirit Hook Enhanced | Bleeding | Shock |
| Dark Side Enhanced | Freezing | Poisoning |
| Magic Gladiator | Debuff 1 | Debuff 2 |
|---|---|---|
| Gigantic Storm Enhanced | Freezing | Poisoning |
| Evil Spirit Enhanced | Poisoning | Freezing |
| Dark Blast Enhanced | Shock | Bleeding |
| Fire Slash Enhanced | Poisoning | Bleeding |
| Fire Blood Enhanced | Bleeding | Poisoning |
| Ice Blood Enhanced | Freezing | Shock |
| Grow Lancer | Debuff 1 | Debuff 2 |
|---|---|---|
| Magic Pin Enhanced | Shock | Bleeding |
| Breche Enhanced | Bleeding | Poisoning |
| Shining Peak Enhanced | Freezing | Poisoning |
Use skill enhancement tree selective debuff
If you enhance the first slot of the skill enhancement tree by 10P, the skill enhancement tree [?] icon is activated.
[?] icon, the [Enhance Debuff Selection] pop-up is displayed, and you can select the debuff you want to enhance.
When selecting/enhancing a debuff, the strengthening skill and the selected debuff are linked.
Debuff options are applied when using linked skills.
Example of debuff enhancement selection
When using skill enhancement 10P, select debuff [?] icon enabled

[?] When clicking the icon, the enhancement debuff selection pop-up appears

After selecting an enhanced debuff, connect the selected debuff to the enhanced skill

Skill Enhancement Tree Side Options
Skill enhancement passive option
Based on the sum of the points invested in the skill enhancement slots on the left of the skill enhancement tree unlocked skill enhancement passive options are unlocked, and you can use skill points to unlock unlocked options can be strengthened.
Skill enhancement passive options are unlocked in 3 steps, 10 points per step, up to a maximum of 30 points can be strengthened.
The points that can be strengthened at each activation stage are 10 points for each option level, and when the 3rd stage is activated you can enhance up to 30 points.
Skill Enhancement Slot - Skill Enhancement Passive Option

Conditions for unlocking and activating skill enhancement passives
| Skill Enhancement Passive Option | Step 1 | Step 2 | Step 3 |
|---|---|---|---|
| Increase Maximum HP | 20 Points | 45 Points | 65 Points |
| Fourth Stats Increase | 40 Points | 80 Points | 120 Points |
| Increase Basic Armor | 60 Points | 100 Points | 140 Points |
Description of conditions for skill enhancement passive option activation step-by-step (Example of max HP increase option).
If the sum of the points used in the skill enhancement slots reaches 20 points, the maximum health increase option. The lock is unlocked and becomes the 1st stage activation state, and can be enhanced by 10 points
When the total number of points reinforced in the maximum health increase option reaches 10 points, it is changed to a locked state.
When the sum of the points used in the skill enhancement slot reaches 45 points, the option to increase maximum life is activated.
It is unlocked again and becomes a 2nd stage activation state, and you can additionally strengthen it by 10 points.
When the total number of points reinforced in the maximum life command increase option reaches 20 points, it will be changed to locked again.
Side Option - Debuff Enhancement Passive Option
Based on the sum of the points invested in the debuff enhancement slots of the skill enhancement tree, the debuff enhancement passive option.
Unlocked settings are unlocked, and unlocked options can be enhanced using skill points.
The debuff enhancement passive option is unlocked in 3 steps, 10 points per step, up to a maximum of 30 points can be strengthened.
Points that can be strengthened at each activation level are 10 points per option level, up to 30 points when activating level 3 can be strengthened.
Debuff Enhancement Slot - Debuff Enhancement Passive Option

Conditions for unlocking and activating debuff enhancement passives
| Debuff Enhancement Passive Option | Step 1 | Step 2 | Step 3 |
|---|---|---|---|
| Attack Power Increase | 10 Points | 35 Points | 60 Points |
| Add variable stat | 30 Points | 70 Points | 110 Points |
| Skill Damage Increase | 50 Points | 90 Points | 130 Points |
Description of conditions for using the debuff enhancement passive option for each stage of activation (example of attack power increase option).
If the sum of the points used in the debuff enhancement slot reaches 10 points, the attack power increase option. The lock is unlocked and becomes the 1st stage activation state, and can be enhanced by 10 points.
When the total number of points reinforced in the attack power increase option reaches 10 points, it is changed to a locked state.
When the sum of the points used in the debuff enhancement slot reaches 35 points, the attack power increase option is displayed.
It is unlocked again and becomes a 2nd stage activation state, and you can additionally strengthen it by 10 points.
When the total number of points reinforced in the attack power increase option reaches 20 points, it will be changed to a locked state again.
Side option configuration
Skill enhancement passive option configuration
Maximum HP Increase
By strengthening the maximum health increase option, the character's maximum health (HP) increases by the value of the option enhancement.
Increase Basic Armor
By strengthening the basic defense increase option, the character's basic defense increases by the value of the option enhancement.
The basic defense increase option is an impenetrable defense option such as ignoring enemy defense by the indicated value.
Configuration of debuff enhancement passive option
Attack power increase
An option given to classes that use attack power, which increases the character's attack power.
- Dark Knight, Fairy Elf, Dark Lord, Rage Fighter, Grow Lancer
Wizardry Damage Increase
An option provided to classes that use magic, increasing the character's wizardry.
- Dark Wizard, Summoner
Attack Power Increase / Wizardry Damage Increase
This is an option provided to classes that use both ATK/MAC, and the character's ATK/WIZ increases as well.
- Magic Gladiator
Skill Damage Increase
By enhancing the skill damage increase option, the skill damage used increases by the value of the option enhancement.
Common options
Add variable stats
Points that can be used directly when enhancing the variable stat addition option are provided, and points that can be used a pop-up using variable stats will be displayed.
You can directly enhance the stats of Strength, Agility, Stamina, and Energy.

* Variable stats are stats that increase a character's basic stats and do not affect the stats required to wear items.
* When resetting the skill enhancement tree, the variable stats enhanced with the Add Variable Stats option are also reset.
