4th Class Skill Enhancement Tree Guide
Conditions for using skill enhancement tree
Call skill enhancement tree UI
Characters who have completed the 4th class advancement can use the skill enhancement tree to further strengthen their character.
In the Skill Enhancement Tree, you can call the UI by clicking the 'Ctrl + A' button and the 'Skill Enhancement' button in the character information window.
Acquiring and using skill enhancement tree points
You can acquire 1 point each time you level up your character after completing the 4th class change.
Click the slot in the skill enhancement tree to enhance and use the points to enhance the skill.

Skill enhancement by class
Main skill enhancement - by class
You can enhance the main skill set for each class.
When a skill is strengthened using the skill enhancement tree, it is applied in place of the existing skill.
| Dark Wizard |
|---|
| Meteor Strike Enhanced |
| Meteor Storm Enhanced |
| Evil Spirit Enhanced |
| Dark Knight |
|---|
| Rageful Blow Enhanced |
| Death Stab Enhanced |
| Fire Blow Enhanced |
| Fairy Elf |
|---|
| Triple Shot Enhanced |
| Multi Shot Enhanced |
| Focus Shot Enhanced |
| Dark Lord |
|---|
| Fire Burst Enhanced |
| Chaotic Diseier Enhanced |
| Wind Soul Enhanced |
| Summoner |
|---|
| Fire Beast Enhanced |
| Lightning Shock Enhanced |
| Aqua Beast Enhanced |
| Rage Fighter |
|---|
| Dragon Roar Enhanced |
| Chain Drive Enhanced |
| Dark Side Enhanced |
| Magic Gladiator |
|---|
| Gigantic Storm Enhanced |
| Evil Spirit Enhanced |
| Dark Blast Enhanced |
| Fire Slash Enhanced |
| Fire Blood Enhanced |
| Ice Blood Enhanced |
| Grow Lancer |
|---|
| Magic Pin Enhanced |
| Breche Enhanced |
| Shining Peak Enhanced |
Skill enhancement options
Additional effects can be applied to the strengthened main skill by strengthening the skill enhancement options according to the tree configuration.
Enhanced skill enhancement options are applied when using the connected main skill, and do not apply to other skills.
Depending on the function of the main skill, skill enhancement options are classified and applied.
| Name | Description |
|---|---|
| Increase Skill Damage | Increases Main Skill Damage |
| Increase the additional damage | Added Additional Damage to Main Skill |
| Increase the rate of additional damage | Increases the rate that Additional Damage will appear |
| Increases Attack Speed | Increases Attack Speed |
| Increases Range | Increases the Attack Range of the Main Skill |
| Add splash damage | Added Splash Damage to Main Skill |
| Increases Distance | Increases Main Skill Attack Distance |
| Target increase | The Damage the Target receives is increased when Using the Main Skill |
| Reduce Reuse Time | Reduces Main Skill Cooldown |
| Eliminate Reuse Time | Removes Main Skill Cooldown |
| Weapon Attack Power Increase (%) | Increases the Damage (Min / Max) of your Weapon (%) |
| Increased Weapon Power (%) | Increases Magic Damage (Min / Max) of your Weapon (%) |
Debuff Enhancement Option
Debuff option enhancement setting
Depending on the tree structure of the strengthened main skill, the debuff option can be strengthened to apply the debuff effect to the target.
Enhanced debuff options are applied when using the main skill, and do not apply to other skills.
Depending on the main skill type, debuff options are applied separately.
All 4 debuffs can be applied to the target.
* Through the Season12 Part 2 update, the debuff option is applied only to monsters and will be applied to PVP in the future.
Types and Classification of Debuff Options
Through the debuff option linked to each skill, the devert state can be applied to the target according to the enhancement probability.
The basic debuff state can be applied by strengthening the basic debuff option, and the state of the target can be upgraded and applied by strengthening the debuff upgrade option.
| Division | Base Debuff | Upgrade Debuff |
|---|---|---|
| Poisoning Series | Poison | Poison Addiction |
| Freezing Series | Frozen | Freezing |
| Bleeding Series | Bleeding | Excessive Bleeding |
| Shocking Series | Shock | Stun |
How to apply debuffs and upgrade debuffs
If you strengthen the debuff rate increase option through the skill enhancement tree, you will have a chance to apply the enhanced debuff according to the probability when using the main skill.
If you strengthen the 'Increase Debuff Rate' option after strengthening the 'Increase Debuff Rate' option, you can upgrade the debuff status applied to the target.
| State | Apply debuff option to target |
|---|---|
| Enhance basic debuff options | When attacking the main skill, apply a basic debuff state to the target according to the enhanced probability |
| Enhanced basic debuff options + Enhanced debuff upgrade options | Basic debuff status is applied to the target according to the enhanced probability when attacking the main skill. Debuff status can be upgraded according to the debuff upgrade probability while the target's basic debuff status continues (If the target's basic debuff status is canceled, the debuff upgrade probability is does not apply.) |
Debuff enhancement option
| Name | Description |
|---|---|
| Increase Chance of Poisoning (1) | When using the main skill, the target (Poison, freezing, bleeding, shock) debuff is applies according to probability. Poison: Poison dot damage is applied per 0.5 seconds. Bleeding: The target receives one additional damage when it receives a skill attack. Freezing: Targets are affected by reduced movement speed and reduced defense. Shock: The probability that every second shock will trigger the effect is applied. |
| Increase Chance of Freezing (1) | |
| Increase Chance of Bleeding (1) | |
| Increase Chance of Shock (1) | |
| Increase Poisoning effect (1) | The effect of the debuff applied to the target increases with the enhanced state. Poison: Poison dot damage increases. Bleeding: Bleeding damage increases. Freezing: Reduces the effect of reducing target's defense. The probability of shock effects being applied increases during the duration of the shock debuff. |
| Increase Freezing effect (1) | |
| Increase Bleeding effect (1) | |
| Increase Shock effect (1) | |
| Increase Poisoning Duration (1) | The duration of the (Poison, freezing, bleeding, shock) debuff applied to the target increases. |
| Increase Freezing Duration (1) | |
| Increase Bleeding Duration (1) | |
| Increase Shock Duration (1) | |
| Poisoning upgrade Chance (Addiction) (1) | Upgrade the debuff effect applied to the target (Poison, freezing, bleeding, shock). Poison: Poison dot damage is applied as double damage. Bleeding: Basic bleeding damage is increased and applied. Freezing: With the freezing effect maintained, the attack speed reduction effect is applied. Shock: The state of inaction effect is applied. |
| Freezing upgrade Chance (Freeze) (1) | |
| Bleeding upgrade Chance (Excessive Bleeding) (1) | |
| Shocking upgrade Chance (Stun) (1) | |
| Increases Upgraded Poisoning Effect (1) | The effect of the debuff applied to the target increases. Poison: Poison dot damage increases. Bleeding: Bleeding damage increases. Freezing: The target's movement speed and attack speed are reduced by the effect % value. Shock: Stun debuff duration increases. |
| Increases Upgraded Freezing Effect (1) | |
| Increases Upgraded Bleeding Effect (1) | |
| Increases Upgraded Shocking Effect(1) |
Debuff explosion skill
You can use the 'New Active Skill' to inflict high explosive damage to a target affected by an upgrade debuff.
When using the explosion skill, the upgrade debuff option applied to the target is canceled, and the debuff state can be applied again.
Conditions and effects of new active skills
| New Active Skill | Terms of Use | Basic Use Effect | Disable Debuff |
|---|---|---|---|
| Poisoning Storm | Poison debuff applied to target | The poisoning effect explodes, inflicting damage, and infecting monsters around the target with a deadly poison effect | Removes poison debuff effect from target |
| Freezing Slaughter | Target with freeze debuff applied | The freeze effect explodes and damage is applied, and splash damage is applied to monsters around the target | Remove target's freeze debuff effect |
| Bleeding Heart | Target with excessive bleeding debuff applied | The excessive bleeding effect explodes, applying damage and reducing the target's defense for a certain period of time | Removes the target's excessive bleeding debuff effect |
| Shocking Boom | Target with stun debuff applied | The stun effect explodes, applying damage and blinding the target for 2 seconds | Remove target's stun debuff effect |
